Simulation of Orographic Clouds


This project was the main topic of my Master's thesis (full text, A4 poster). The simulator is based on the Dissertation of Rui Pedro Duarte [Dua16] which describes a possible way of simulating cloud motion using meterological diagrams called SkewT/LogP. In my thesis, I extend Duarte's simulator by using the Lattice Boltzmann method for wind simulation and I parallelize both methods on the GPU using CUDA technology. Furthermore, to test the results of the simulator, cloud visualization based on Simon Green's paper [Gre08] was also implemented and extended with phase functions to simulate more realistic light scattering.


  • [Dua16] Rui Pedro Monteiro Amaro Duarte. Realistic Simulation and Animation of Clouds using SkewT/LogP Diagrams. PhD thesis, Universidade da Beira Interior, 2016.
  • [Gre08] Simon Green. Volumetric particle shadows. NVIDIA Developer Zone, 2008.

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